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LoL Patch Notes 14.11 | Champion Buffs, Nerfs & Ornn Rework

May 23, 2024

League Patch 14.11: Complete Early Patch Notes

The second League of Legends ranked split is now well underway, so the Riot Games balance team has now turned their attention toward the backend of the year. While LoL patch 14.11 won't be as large in scope as the previous patch, some significant changes are still hitting Summoner's Rift next week.

There will be a rework to Ornn's Living Forge passive and tweaks to lane swapping as Riot looks to realign the meta in pro-play and competitive after MSI 2024. League patch 14.11 will feature ten champion buffs, seven champion nerfs, and a handful of adjustments to items/runes.

Without further ado, here are the complete patch notes for League of Legends 14.11, including all champion buffs, nerfs, new skins, and more.

LOL PATCH 14.11 RELEASE DATE

According to Riot Games' official patch timetableLeague of Legends patch 14.11 will come out on Thursday, May 30, 2024.

LoL patch 14.11 will be introduced gradually to accommodate different time zones and global servers. The rollout will commence in the Southern Hemisphere, with the Oceanic server at approximately 10 AM AEST.

There will be a brief downtime when patching begins, and matchmaking queues will likely be taken offline as Riot Games implement the latest update.

Here's (roughly) when you can expect the League of Legends 14.11 patch to roll out:

  • 5 AM GMT (EU West)
  • 3 AM CET (EU North East)
  • 3 AM PT (NA)
  • 8 AM KST (Korea)

LOL PATCH 14.11: WHAT'S NEW? 

Lol patch 14.11

After its finale, the 2024 Mid-Season Invitational has been a hot topic of conversation, in which Gen.G emerged as the champions over BLG. Since the Grand Final, Riot Games has been looking to target some of the meta picks and choices, including lane swaps.

Lane swapping was a popular strategy utilized by many teams throughout the tournament, with teams adapting to different lane matchups, like double-ranged bot lanes. As a result, Riot will adjust first turret gold values and ADCs to combat this.

K'Sante was also the most picked top laner throughout MSI. Often enough, he'd be able to hold his own 1v5 and emerge virtually unscathed. As such, Riot Games has made some targeted changes to his self-healing to reduce just how much damage he can actually take, so he shouldn't be so generally durable. Marksmen are also getting some adjustments to their snowballing capabilities.

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LOL PATCH 14.11: ALL CHAMPION BUFFS

The LoL patch notes 14.11 see Draven getting tweaks to his passive for more gold.

Draven

(Passive) League of Draven

  • Base gold increased from 10 to 25
  • Stacks lost on death decreased from 75% to 50%

Gnar

  • AD growth increased from 3 to 3.2

(Q) Boomerang Throw

  • AD ratio increased from 115% to 125%

Kha'Zix

(Q) Taste Their Fear

  • Base damage increased from 70/95/120/145/170 (+110% bonus AD) increased to 80/105/130/155/180 (+110% bonus AD)

Lulu

(R) Wild Growth

  • Knock-Up duration increased from 0.75 seconds to 1 second
  • Cooldown decreased from 120/100/80 seconds to 100/90/80 seconds

Master Yi

  • Health Growth increased from 100 to 105
  • AD Growth increased from 2.2 to 2.5
  • Armor Growth increased from 4.2 to 4.7
  • Attack Speed ratio increased from 2% to 2.5%
League patch notes 14.11

Nami

  • Base AD increased from 51 to 54

(W) Ebb and Flow

  • Mana cost decreased from 70/80/90/100/110 to 70/75/80/85/90

(R) Tidal Wave

  • Slow increased from 50/60/70% (based on rank) to 70% flat across all ranks

Nasus

  • AD growth increased from 3.5 to 4

(E) Spirit Fire

  • Armor shred increased from 25/30/35/40/45% to 30/35/40/45/50%
  • Mana cost decreased from 70/85/100/115/130 to 60/70/80/90/100

Singed

(Q) Poison Trail

  • AP ratio increased from 40% to 42.5%

(R) Insanity Potion

  • Cooldown decreased from 120/110/100 seconds (based on rank) to 100 seconds flat across all ranks

Smolder

  • Base AD increased from 57 to 60

(Q) Super Scorcher Breath

  • Mana cost changed from 23/26/29/32/35 (based on rank) to 25 mana flat
  • Bonus Magic Damage per Crit Chance changed from 0.3 to 0.75 (75% at 100%)
  • Bonus Physical Damage per Crit Chance changed from 0.3 to 0.75 (75% at 100%)

LOL PATCH 14.11: ALL CHAMPION NERFS

Caitlyn

  • Attack Speed ratio increased from 0.568 to 0.594

(W) Yordle Snap Trap

  • Headshot bonus AD ratio decreased from40/50/60/70/80% to 40% flat

(R) Ace in the Hole

  • Bonus AD ratio decreased from 170% to 150%

Camille

(Q) Precision Protocol

  • Movement Speed decreased from 30/35/40/45/50% to 25/30/35/40/45%

(R) The Hextech Ultimatum

  • On-hit space base damage reduced from 20/30/40 to 5/10/15
League of Legends patch notes 14.11

Hwei

(QQ) Devastating Fire

  • Health ratio decreased from 4/5/6/7/8% to 3/4/5/6/7%

(QE) Molten Fissure

  • AP ratio decreased from 62.5% to 50%

Irelia

  • Health growth decreased from 124 to 115

Jinx

  • AD growth reduced from 3.15 to 2.9

K'Sante

(Q) Ntofo Strikes

  • Mana cost changed from 28/26/24/22/20 to 20 flat across all ranks

(W) Pathmaker

  • Max charge time decreased from 1.5 seconds to 1 second
  • Damage reduction changed from 40 - 65% per level to 30% flat

(R) All Out

  • Damage reduction changed from 50 - 75% to 60% flat
  • RW healing increased from 10/15/20% to 15/20/25%

Mordekaiser

(Passive) Darkness Rise

  • Base damage reduced from 5 - 12 to 5 flat
  • Monster damage cap increased from 28 - 164 to 40 - 200

(Q) Obliterate

  • Base damage increased from 75/95/115/135/155 (+70% AP) to 80/110/140/170/200 (+70% AP)

(E) Death's Grasp

  • Base damage reduced from 70/85/100/115/130 to 65/80/95/110/125

Taliyah

(Q) Threaded Volley

  • Damage reduced from 69 - 132 (+50% AP) to 56 - 130 (+50% AP)

LOL PATCH 14.11: ORNN PASSIVE REWORK

Ornn is getting some changes to his Passive, Living Forge, in League patch 14.11.

Ornn is getting some huge changes to his passive, the Living Forge. For those who don't know, Ornn could have previously upgraded one of his teammates' items. However, his allies needed to specifically build one of Ornn's upgradable items. These items had unique names and new stats, making it difficult for Riot, who had to tweak every Ornn item whenever the items systems gets changed like in the last patch.

In League patch 14.11, Ornn can now upgrade ALL legendary items besides Support Quest Items, Mejai's Soulstealer, unstacked Tear items, and Vigilant Wardstone. All upgraded items will also get a "Masterwork" tag, differentiating them from their non-upgraded counterpart. Ornn can still only upgrade one item per ally, defaulting to the item in the first slot of a teammates' inventory.

Only certain priority stats will be upgraded alongside this update, including Attack Damage, Ability Power, Armor, base Health, Ability Haste, and Attack Speed. Less valuable stats like Mana or Movement Speed will likely be skipped over.

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LOL PATCH 14.11: ITEM AND SYSTEM CHANGES

League of Legends patch 14.10 was huge regarding item changes and introducing new runes. As such, Riot Games is still finding their feet and is slightly adjusting some outlying runes and items to make more sense in the current meta.

In particular, they are trying to present more viable options for Smolder and encourage players to take on more Sheen items and crit builds for the Fiery Fledgling.

Rune Changes

Absorb Life

  • Heal increased from 2 - 17 to 2 - 20

Cut Down

  • Health threshold decreased from 60% to 50%

Item Changes

Essence Reaver

  • This will be added as soon as we have more information

Immortal Shieldbow

  • Shield increased from 320 to 530 (levels 11 - 18) to 320 - 720 (levels 8 - 18)

Infinity Edge

  • Bonus Critical damage reduced from 50% to 40%

Statik Shiv

Recipe changed to Scout's Slingshot + Rectrix + 700 Gold

  • Minion damage increased from 90 to 120
  • Now grants 5% Movement Speed
  • Attack Damage increased from 50 to 55
  • Attack Speed increased from 40% to 45%

The Collector

  • Lethality decreased from 15 to 12
LoL patch 14.11

LOL PATCH 14.11: ARENA CHANGES

In the popular 2v2v2v2v2v2v2v2 Arena game mode, Riot Games will be buffing weak champions and nerfing healing and nerfing fighters. To level the playing field, they will also be taking a swing at off-meta Legendary and Prismatic items. Buffs targeted at Ekko, Fizz, LeBlanc, Corki, Viktor, Ziggs, and Akshan. Nerfs are targeted at Darius, Vi, Garen, Gragas, Vladimir, Trundle, Briar, and Aatrox.

Corki was in a weird spot with some Arena-specific nerfs that no longer made sense following his recent rework in LoL patch 14.10. Riot Games will bring him back into the fold with this newest update.

FINAL THOUGHTS

Those were the complete early patch notes for League update 14.11, going live on May 20, 2024. We're excited to see if the Ornn rework boosts his pick rates, especially with his potential to be a tank/support pick.

Hungry for more League of Legends content? Our blog page has the hottest articles on all champions' release dates, the rarest skinsARAMSummoner Spellsdragon buffs, and build guides for Miss FortuneLux, and Ahri.